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The Smith Archives

The Good, The Bad and The Ugly Reviews Gather around, Archive-ites. Gather around and hear the tale of a long lost art that we once all treasured eons ago; the tale of video game difficulty. A long time ago in the kingdoms of Space Invaders, Pac Man, Golden Axe and Double Dragon, there once lived [...]

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The Smith Archives

The Good, The Bad and The Ugly Reviews I feel awfully divided about this, almost like a beaten housewife who deep down still adores her thug of a husband. I feel like I should be commending this for bringing back some of the tropes and traditions that made the old days so great and memorable [...]

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The Smith Archives

The Good, the Bad and the Ugly reviews There’s often a lot of good-natured (well, not really but I try to be optimistic about this pit of angst) debate about whether video games can be classed as a form of art. On the defensive side one can say that yes they are; they allow people [...]

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The Smith Archives

The Good, The Bad and The Ugly Reviews   I really don’t say this very often but after having ran, jumped, lifted, heaved, screamed, cried, hid in corners, turned wheels, ran a little more, collected magical orbs, screamed some more and then ran a little more of my way through it, I have come to [...]

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Penumbra: Black Plague

Penumbra: Black Plague

The Good, the Bad and the Ugly reviews   For those of you who thought Frictional Games’ success ended at the release of Penumbra: Overture, I am glad to inform you that the cosy little Swedish developer were on a roll and continue to remain on a roll to this day as Overture spawned two [...]

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